When I share self-gamification with others, I sometimes meet with the concern of being too ambitious and working too much to earn more points. But here is the beauty of self-gamification. You are both the designer and the player. So you observe your player (yourself) non-judgmentally and create the best game for yourself. In that way, you could give yourself points for relaxing and looking out of the window.
For example, in my current game design, which I call “The Balance Game,” every 10 minutes gets me a point. That corresponds to 6 points for each hour and 144 points for every 24 hours. I record each batch of these points in different “fields/activity areas” of my day. These are:
- creative projects (writing, online courses, and my website),
- all the other things I do on computer and smartphone (consulting and other work (except those listed in (1)), home-banking, social media, e-mails, etc.),
- anything I do away from my computer,
So, on working days I give myself a star if I earn more than ten points (corresponding to about 1,5 hours) in the area (1) and (2), and on the weekends I give myself in each of these a star if I earn LESS than ten points in those areas.
So, in each day I make 144 points and maximum five stars. One for each area and one extra star if I get all the four stars that day. My ambition to get all four stars (and then the fifth as well) helps me to be away from my computer and smartphone (as well as my work) for most of the weekend. I must tell you that it is utterly recharging.
I get the stars in areas (3) and (4) for attending enough to my health (including the daily workout) and enough sleep correspondingly.
It’s fantastic to be aware, that if at some point this self-motivational game design will stop being balanced for me, then I will redesign it. It is such a brilliant way of life to be both the designer and the player. I am immensely grateful to those who created and shared the approaches I bring together in self-gamification.
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